Re: Image rendering

Hi Don,

The image with setMissingTransparent(false) is very strange
(background white, texture black except for points at spline
vertices). Can you tell me how to generate this image in
the IDV, except for the setMissingTransparent(false) which
I can hack in VisAD?

If you like, you can send the instructions off-list.

Bill

On Tue, 19 Aug 2003, Don Murray wrote:

> Hi Bill-
>
> Bill Hibbard wrote:
> > I think I see what is going on. Try calling:
> >
> >   display.getGraphicsModeControl().setMissingTransparent(false);
> >
> > and please let me know if that fixes it.
>
> I did try that, but that doesn't completely fix the problem. I updated
> the web page showing the result (last image). Actually, it
> almost works (outlines are correct), but the color is all wrong.
> FYI, this is a map to Display.RGBA, not Display.RGB.
> Also, could this be made to work with a ConstantMap instead of
> for all displays (just as was done for TextureEnable).
>
> I also tried calling GraphicsModeControl.setCurvedSize(1)
> and it almost all displays.  However, setting it to 0 disables
> texture mapping, so that's not an option.  This too would be
> good as a ConstantMap (and looks like it might be simple to
> implement).
>
> Thanks for the help.
>
> Don
> *************************************************************
> Don Murray                               UCAR Unidata Program
> dmurray@xxxxxxxxxxxxxxxx                        P.O. Box 3000
> (303) 497-8628                              Boulder, CO 80307
> http://www.unidata.ucar.edu/staff/donm
> *************************************************************
>
>
>


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