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Olav Rybatzki wrote: > > Bill Hibbard wrote: > > > > > > To create your own scene graph depiction, you need to at > > least apply the scaling of the ScalarMaps. And if any > > CoordinateSystems are involved, you also need to apply > > their coordinate transforms. > > > > I strongly suggest building your wire frame as a Gridded3DSet > > with manifold dimension = 1. > > > > i tryed out your suggestion with the Gridded3DSet. The problem is, that > what i get is totaly different from what i need. The data have a > structure (given by the connecting list), that have to be exactly > displayed on the screen. So the question is how to get the scaling from > the ScalarMap? I can't find any method to get the scaling. I tryed out > the getMatrix() method from the ProjectionControl, but the result is > also wrong. Can you explain me how to get the scaling? Did you construct Gridded3DSets with manifold dimension = 1, or just ordinary manifold dimension = 3? You can essentially draw lines in 3-D as Gridded3DSets with manifold dimension = 1. See visad/examples/DelaunayTest.java, particularly lines 209 to 256. Good luck, Bill
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