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Hi I am having problems destroying my DisplayImplJ3D objects. I have a store that holds a number of 3D displays and which can be displayed in a frame when selected. However when I close the frame the memory used up when creating the displays does not get released. How can I free up this memory?? Here is the destroy method of my DisplayImplJ3D class: public void destroy() throws VisADException, RemoteException { DisplayRendererJ3D renderer = (DisplayRendererJ3D) getDisplayRenderer(); VisADCanvasJ3D canvas = renderer.getCanvas(); canvas.stop(); super.destroy(); } thanks in advance Kieran Neeson ________________________________________________________________________ This email has been scanned for all viruses by the MessageLabs Email Security System. For more information on a proactive email security service working around the clock, around the globe, visit http://www.messagelabs.com ________________________________________________________________________
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