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Hi Jay, > I have many Gridded3DSets in my program and wanted to color each one > differently. Each of the Gridded3DSet has x,y and z RealType's which form > RealTupleType and are used in the Gridded3DSet. Now I cannot use > display.addMap(new ScalarMap(x, Display.Red)) and so on as this would color > all the Gridded3DSets the same way. I want each of them to be some other > color. How can I do this? Any help will be appreciated. You could construct a FieldImpl with MathType: (index -> (Set(x, y, z), r, g, b)) Note that (Set(x, y, z), r, g, b) is a Tuple whose first component is a Set, and whose 2nd, 3rd and 4th components are Reals. Good luck, Bill
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