I have mapped colors on to the surface of my shape with
display.addMap(new ScalarMap(v, Display.RGB));
The mapping values are based on the radius from the origin to the surface
of the shape. The shape may start as a sphere giving a single color
(green). The problem comes when my shape mutates its form (say from the
sphere to an ellipsoid). Apparently, the "sensitivity" of Display.RGB was
set to be so sensitive initially when the shape was a sphere that the new
mapping immediately covers the entire object with the color blue.
I would like to show the gradual transition of RGB no matter how the shape
mutates. Does anyone know an method to "reset" the sensitivity of
Display.RGB?? Thank you!