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Hi all,much thanks for your answers so far and especially for your helpful code example Curtis, it will definitely be useful for my JSciVision :-).
@Tom: Gray scale texture:Is there a time schedule when to expect the arrival of this new functionality ?
Portability of shader programming:Since GLSL (OpenGL Shading Language) is official part of the OpenGL specification since OpenGL 2.0 and must be implemented by OpenGL compliant hardware I would think, that it should be portable between graphics hardware supporting OpenGL. There is an thread on java.net (http://forums.java.net/jive/thread.jspa?threadID=68578) about this, but I did not tried myself to run GLSL shader on different platforms myself yet. Hopefully I can tell a little more in about six month.
CachedFlatFields: That would be very nice :-) kind regards, Marius
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