One likely cause is that your data are being displayed
using texture mapping, and your texture is too large for
your graphics card.
Try inserting this in your program:
GraphicsModeControl mode = display.getGraphicsModeControl();
If this fixes the problem, then the problem is a texture too
large for your graphics card.
On 21 Jul 2003, Tennessee James Leeuwenburg wrote:
> Hi all,
> I'm working on a VisAD application, and found a problem when adding a
> ScalarMap of (rng->RGB). I see not a coloured field, but a grey-brown
> solid colour where there should be graded colour.
> I was baffled, but found that on other machines, the code worked as
> expected. One of the other programmers in my group suggested it might be
> related to my video card or configuration in some way, and that there
> was a discussion on something similar at one point here.
> Can anyone give me some pointers on what causes this issue, and what the
> resolution might be?
> I can post screenshots if people think it would be helpful, but I don't
> want to clutter your inboxes.