I've now moved makeDisplay() into the def statements (cheers for that,
thought I needed to make the display _and_ add to it in the same scope) but
will need to keep pane.add() in the event handler because no other method
works for adding the stretched image to the Frame.
----- Original Message -----
From: Bill Hibbard <billh@xxxxxxxxxxxxx>
To: Chi-chi Ekweozor <cce100@xxxxxxxxxx>
Sent: Friday, May 16, 2003 4:37 PM
Subject: Re: Repainting images in JyVisAD
> Hi Chi-chi,
> You are still have calls to makeDisplay() and pane.add()
> in your event handler. Those should not be there.