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You are probably running under Windows, where some OpenGL
implementations fail for large texture maps.
On Thu, 27 Feb 2003, Trung Tran wrote:
> Hi, I'm new to this list. I just have a problem with texturing images
> using Java3d (running with jdk 1.4.0_03 under both windows and linux). I
> try to load the demo/java3d/TextureText TextureImage program with the
> provided earth.jpg in the images directory and this works fine. When I run
> it with another earth.jpg I have which is larger (354kb instead of the
> demo's 13k) I get a blank screen. If I create a sphere and try doing the
> same thing I get a white sphere with the 354k earth.jpg and it does work
> with the 13k earth.jpg. I've also tried other earth.jpg's > 13k and gotten
> the same result, a blank screen or white sphere. Does anyone know what I'm
> doing wrong or how I can fix this? It seems like something pretty basic.