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Ben, > I was implemented a 2x zoom on my 2D display (with a right click) by > accessing the ProjectionControlJ3D object and getting the matrix > associated with it and multiplying everything by two (except the last > element) and then calling the setMatrix() method: > > ProjectionControlJ3D pc = (ProjectionControlJ3D) > display.getProjectionControl(); > > double[] matrix = pc.getMatrix(); > for (int i = 0; i < 15; i++) > matrix[i] = matrix[i]*2; > pc.setMatrix(matrix); > > By the way my matrix looks like this: > [0.65][0.00][0.00][0.0] > [0.00][0.65][0.00][0.0] > [0.00][0.00][0.65][0.0] > [0.00][0.00][0.00][1.0] > > So my problem is, I currently have a RubberBandBox object collecting all > the user interaction which I want to use to zoom instead, but I don't > know how to incorporate the bounding box they choose to zoom my display. > I tried to use the latMap.setRange() and lonMap.setRange() but that > screws up my display (height and width ratio). > > So I am wondering the best way to accomplish this (and if I could using > the ProjectionControlJ3D object)? Or should I just write the code that > will best fit their bounding box to the current ratio and call the > setRange() methods? You could go either way. I'd probably try to fit their bounding box to the current ration and call setRange(). Bill
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