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Desiree, I said: > Another solution may be to extend DefaultRendererJ3D and > override its doTransform() method to be exactly the same > code as DefaultRendererJ3D, except to copy the contents > of 'branch' before returning it (to RendererJ3D.doAction() > which then adds it to the live scene graph). Actually, the override implementation of doTransform() can simply be: public BranchGroup doTransform() throws VisADException, RemoteException { BranchGroup branch = super.doTransform(); // now extract the GeometryArrays from branch // . . . return branch; } Cheers, Bill
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