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> 1. In yesterdays mail you mentioned that, to increase > the point size, we have to use openGL instead of > Direct3D to increase the point size. I am downloading > SetOpt12.exe from www.sgi.com. Is this sufficient or > do I require something else. Please suggest. I don't know the details of installing OpenGL on your system. But OpenGL is what you need. > 2. As I mentioned ealier, that I am creating a > geometry by getting the end points using the > RubberBandRendererJ3D, and i am creating tuples out of > them, and adding to display. Is it possible to have > again DirectManipulationRendererJ3D for tuples alone? > I am sorry if it is a vague question. Yes, you can use DirectManipulationRendererJ3D for RealTuples. See visad/examples/Test00.java and other Tests for examples. > If it is possible I would like to know how to use only > DirectManipulationRendererJ3D alone after the geometry > creation is over. Please suggest. Well, you construct a simple geometry (i.e., a RealTuple) to link with DirectManipulationRendererJ3D, but then DirectManipulationRendererJ3D modifies that geometry. Note that DirectManipulationRendererJ3D does not work directly with a complex geometry. Bill
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