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sun angle and clouds

Hi,

I'd like to render a realistic scene with terrain shaded based on the
actual sun angle and a Alpha cloud that you can partially see that
terrain through.

1) How hard would it be to handle the sun angle effect?

2) Why can't I see a solid surface through an Alpha rendered field? What
is the potential for this to be corrected?

Thanks,
Doug

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| Doug Lindholm, Software Engineer          |  E-mail: lind@xxxxxxxx   |
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| National Center for Atmospheric Research  |                          |
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