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Hi Doug, > How hard would it be to implement an aspect ratio that is independent of > the projection matrix? (Am I correct in assuming that the box is defined > by -1 to 1 and the aspect is manipulated by the transformation matrix?) Your assumption is correct. I have thought about doing what you want, because I want it too. However, there are some nasty details and I just haven't had time to attack this problem. One work around is to turn the box off using DisplayRenderer.setBoxOn(false), then to create your own box using a ScalarMap to Display.Shape. You'd also need to figure the right values for setRange() to (-1, +1) to get the range you want in your custom box. Axis scales would be tricky, although Don Murray is working on something new for them. Cheers, Bill ---------------------------------------------------------- Bill Hibbard, SSEC, 1225 W. Dayton St., Madison, WI 53706 hibbard@xxxxxxxxxxxxxxxxx 608-263-4427 fax: 608-263-6738 http://www.ssec.wisc.edu/~billh/vis.html
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