Re: Aspect of 2D-Displays

Hi Doug,

> How hard would it be to implement an aspect ratio that is independent of
> the projection matrix? (Am I correct in assuming that the box is defined
> by -1 to 1 and the aspect is manipulated by the transformation matrix?)

Your assumption is correct.  I have thought about doing what
you want, because I want it too.  However, there are some nasty
details and I just haven't had time to attack this problem.

One work around is to turn the box off using
DisplayRenderer.setBoxOn(false), then to create your own box
using a ScalarMap to Display.Shape.  You'd also need to figure
the right values for setRange() to (-1, +1) to get the range you
want in your custom box.  Axis scales would be tricky, although
Don Murray is working on something new for them.

Bill Hibbard, SSEC, 1225 W. Dayton St., Madison, WI  53706
hibbard@xxxxxxxxxxxxxxxxx  608-263-4427  fax: 608-263-6738