Re: "RendererVector must be empty"

  • Subject: Re: "RendererVector must be empty"
  • From: Paul Gifford <pgg@xxxxxxxxxxxxx>
  • Date: Fri, 04 Aug 2000 16:11:07 -0600
  Thanks guys...that took care of the problem.  I'm happy to report that
the rest of the application is now working as it should as well. 
Ahhhh...nothing like going home on a Friday after solving a nagging
problem.  I'm sure I'll be back next week with fresh ones though :)

p


Ng Say Teong wrote:
> 
> Hi Paul,
> 
> Don Murray is right, you must You must add ScalarMaps before
> adding references.
> 
> This includes all ScalarMaps for all the data you wish to
> draw on the same display. That is, if you are drawing multiple
> data on the same display (by overlaying), you must "manange" the
> timing of the rendering either by (1) manaing the ScalarMaps used,
> or (2) posponing calling the display.addReference() or
> display.addReferences() until the last minute. The latter
> is the easiest.
> 
> cheers
> 
> Ng Say Teong
> 
> 

-- 

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