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Hi Ugo, > The other problem of colouring them black, is that they are still there, > and may shade the axis. Furthermore, colouring them black at a user > level would mean the need of a colour table with black. > . . . Hopefully the following code will help: GraphicsModeControl mode = display.getGraphicsModeControl(); mode.setTextureEnable(false); mode.setMissingTransparent(true); This should disable texture mapping and force missing data to be transparent. Please let me know if this does not help. Bill ---------------------------------------------------------- Bill Hibbard, SSEC, 1225 W. Dayton St., Madison, WI 53706 hibbard@xxxxxxxxxxxxxxxxx 608-263-4427 fax: 608-263-6738 http://www.ssec.wisc.edu/~billh/vis.html
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