Re: missing data, SelectRange and display topologies

Hi Ugo,

> The other problem of colouring them black, is that they are still there,
> and may shade the axis. Furthermore, colouring them black at a user
> level would mean the need of a colour table with black.
> . . .

Hopefully the following code will help:

    GraphicsModeControl mode = display.getGraphicsModeControl();
    mode.setTextureEnable(false);
    mode.setMissingTransparent(true);

This should disable texture mapping and force missing data to
be transparent.  Please let me know if this does not help.

Bill
----------------------------------------------------------
Bill Hibbard, SSEC, 1225 W. Dayton St., Madison, WI  53706
hibbard@xxxxxxxxxxxxxxxxx  608-263-4427  fax: 608-263-6738
http://www.ssec.wisc.edu/~billh/vis.html