Due to the current gap in continued funding from the U.S. National Science Foundation (NSF), the NSF Unidata Program Center has temporarily paused most operations. See NSF Unidata Pause in Most Operations for details.
I am attempting to run IDV on a Win8 box that has a quad core AMD processor with 8GB memory and an ATI Radeon HD 4300/4500 display. Screen initializes and then immediately disappears. Here is the the output from the command screen. ******************************************************************************************************************************************** C:\Program Files (x86)\IDV_5.0u1>runIDV.bat C:\Program Files (x86)\IDV_5.0u1>jre\bin\java -Xmx1229m -XX:PermSize=128m -XX:MaxPermSize=128m -XX:+Disable ereo=false -jar idv.jar Nov 06, 2014 9:50:09 AM ucar.nc2.util.DiskCache2 setRootDirectory INFO: DiskCache2 create directory C:/Users/wxgee_000/.unidata/idv/DefaultIdv/tmp/nj22/ 3D [dev] 1.6.0-pre9-daily-experimental daily javax.media.j3d.IllegalRenderingStateException: Java 3D ERROR : OpenGL 1.2 or better is required (GL_VERSIO at javax.media.j3d.JoglPipeline.setupCanvasProperties(JoglPipeline.java:8082) at javax.media.j3d.JoglPipeline.access$800(JoglPipeline.java:87) at javax.media.j3d.JoglPipeline$ContextQuerier.init(JoglPipeline.java:8655) at javax.media.j3d.JoglPipeline$QueryCanvas.doQuery(JoglPipeline.java:8620) at javax.media.j3d.JoglPipeline$QueryCanvas.access$100(JoglPipeline.java:8568) at javax.media.j3d.JoglPipeline.createQueryContext(JoglPipeline.java:6550) at javax.media.j3d.Canvas3D.createQueryContext(Canvas3D.java:4618) at javax.media.j3d.Canvas3D.createQueryContext(Canvas3D.java:3611) at javax.media.j3d.Renderer.doWork(Renderer.java:461) at javax.media.j3d.J3dThread.run(J3dThread.java:271) This version of Java3D can't query "textureWidthMax/textureHeightMax" so they are being assigned the default values: textureWidthMax: 1024 textureHeightMax: 1024 DefaultRenderingErrorListener.errorOccurred: If images render as a 'grey-box', try setting these parameters to a lower value, eg. 512, with '-DtextureWidthMax=512' Otherwise check your graphics environment specifications CONTEXT_CREATION_ERROR: Renderer: Error creating Canvas3D graphics context for queryProperties() graphicsDevice = D3DGraphicsDevice[screen=0] *************************************************************************************************************************************************** Any help is appreciated!. Jim
idvusers
archives: