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[IDV #YPH-121185]: Movie animation capture with large datasets
- Subject: [IDV #YPH-121185]: Movie animation capture with large datasets
- Date: Tue, 28 Oct 2008 15:32:23 -0600
>
> > I also created a bundle with the test data I have been using that is
> > almost as similar as to what the user is displaying, if this will help:
> > ftp://ftp.ssec.wisc.edu/pub/incoming/time-animation.zidv
> >
Jessica,
The problem stems from the lightning data. There are 277000 observations and the
user is using the time accumulation in the point data display to show 1 minutes
worth of lightning at each animation step. The way this is implemented is that
at
every animation step we go and figure out what needs to be shown.
This is also using alot of memory which may be causing the garbage collector to
run.
The odd thing about the point data is that we can't read it as a point netcdf
dataset but rather
your user (as a work around) is reading it in as a trajectory. If we could read
it in as point
data then the data could be binned, thus removing the need to do the above work
when animating.
We're looking into why the data can't be read as point data.
-Jeff
Ticket Details
===================
Ticket ID: YPH-121185
Department: Support IDV
Priority: Normal
Status: Open