filled triangles
Curtis Rueden
ctrueden at wisc.edu
Fri Mar 9 10:57:52 MST 2007
Hi Ricardo,
> java.util.Arrays.fill(colors[0],j*4,(j+1)*4-1,theColor);
> behaves differently from:
> for (int i = j*4; i < (j+1)*4; i++) colors[0][i]=theColor;
The toIndex value of Arrays.fill -- (j+1)*4-1 -- is excluded from the
fill. To get the same behavior, use:
java.util.Arrays.fill(colors[0],j*4,(j+1)*4,theColor);
-Curtis
On 3/9/07, Ricardo Mantilla <ricardo at cires.colorado.edu> wrote:
> Hi Bill,
>
> I meant,
>
> float theColor=3.0f*(float)Math.random();
> java.util.Arrays.fill(colors[0],j*4,(j+1)*4-1,theColor);
>
> behaves differently from:
>
> float theColor=3.0f*(float)Math.random();
> for (int i = j*4; i < (j+1)*4; i++) colors[0][i]=theColor;
>
> Cheers,
> Ricardo
>
> Ricardo Mantilla wrote:
> > Hi Bill,
> >
> > I wanted to close this thread letting you know that I found that the
> > strategy that you suggested of creating the FlatField was correct from
> > the beginning.
> > For some reason the line of code:
> >
> > float theColor=3.0f*(float)Math.random();
> > java.util.Arrays.fill(colors[0],j*4,(j+1)*4-1,2.0f);
> >
> > behaves differently from:
> >
> > float theColor=3.0f*(float)Math.random();
> > for (int i = j*4; i < (j+1)*4; i++) colors[0][i]=theColor;
> >
> > in a loop of j. This was causing the colors array to end up with some
> > 0's.
> >
> > This is probably a Java1.5 on Mac OS X issue, completely unrelated to
> > VisAD.
> >
> > Cheers,
> > Ricardo
> >
> > Bill Hibbard wrote:
> >> Hi Ricardo,
> >>
> >> To get solid color triangles, all vertices of a triangle must have the
> >> same color. To achieve this, it may be necessary that each
> >> Irregular2Dset in the UnionSet consist of a single triangle (so that
> >> no triangles share any vertices).
> >>
> >> Good luck,
> >> Bill
> >>
> >> ----- Original Message -----
> >> From: "Ricardo Mantilla"
> >> To: "Bill Hibbard"
> >> Subject: Re: filled triangles
> >> Date: Thu, 08 Mar 2007 21:54:41 -0700
> >>
> >>
> >> Hi Bill,
> >>
> >> Thanks for your suggestion, however I am getting a some color
> >> gradients on my graph (attached) rather than flat colors inside the
> >> triangles. It may be due to how I am setting up the FlatField. In
> >> the code that follows "regions" is an Irregular2DSet[] array, and
> >> "colors" is a float[] array with as many positions as points in all
> >> the Irregular2DSet.
> >>
> >> CODE FOLLOWS +++++++++++++++++++
> >>
> >> RealType xEasting =RealType.getRealType("xEasting"),
> >> yNorthing=RealType.getRealType("yNorthing"),
> >> tileColor=RealType.getRealType("tileColor");
> >>
> >> RealTupleType domainXLYL=new RealTupleType(new RealType[]
> >> {xEasting,yNorthing});
> >>
> >> FunctionType func_xEasting_yNorthing_to_Color=new
> >> FunctionType(domainXLYL,tileColor);
> >>
> >> UnionSet allRegions=new UnionSet(domainXLYL,regions);
> >>
> >> FlatField theColors=new
> >> FlatField(func_xEasting_yNorthing_to_Color,allRegions);
> >> theColors.setSamples(colors);
> >>
> >> DataReference region_ref = new DataReferenceImpl("region");
> >> region_ref.setData(theColors);
> >>
> >> display_TIN.addReference(region_ref);
> >>
> >> CODE ENDS +++++++++++++++++++
> >>
> >> What am I doing wrong?
> >>
> >> Thanks,
> >> Ricardo
> >>
> >>
> >>
> >> Bill Hibbard wrote:
> >> > Hi Ricardo,
> >> >
> >> > I am using VisAD to display a bunch of filled triangles (as shown
> >> > in attachment). Since each triangle is supposed to be a different
> >> > color my approach was to create an irregular2DSet for each one
> >> > (using Delaunay.fill()) and then create a reference for each one
> >> > with an associated constant map (describing Red, Green, Blue).
> >> >
> >> > However, this is awfully slow when I have hundreds of triangles. I
> >> > was looking for something like creating an unionSet with the
> >> > irregular2DSets with each irregular2DSet having a property
> >> > associated to the color but I couldn't find a way to to it.
> >> >
> >> >
> >> > Construct a FlatField with MathType ((x, y) -> (r, g, b)) and
> >> use the
> >> > UnionSet as the domain Set of the FlatField. Then you have
> >> ScalarMaps
> >> > of the Field range values to Red, Green and Blue, and fill the
> >> triangle
> >> > vertex colors into those range values.
> >> >
> >> > Good luck,
> >> > Bill
> >> >
> >> >
> >> > --
> >> >
> >>
> >> -- -------------------------------------------------------------
> >> Ricardo Mantilla
> >> Posdoctoral Research Associate
> >>
> >> Department of Earth and Environmental Science
> >> New Mexico Institute of Mining and Technology
> >> 801 Leroy Pl. MSEC 254
> >> Socorro, NM 87801
> >>
> >> Phone: (505) 835-5068
> >> Office: MSEC 254
> >> http://cires.colorado.edu/~ricardo/
> >> -------------------------------------------------------------
> >> << triangles2.png >>
> >>
> >>
> >> --
> >>
> >> <http://a8-asy.a8ww.net/a8-ads/adftrclick?redirectid=en-mail_a_01>
> >>
> >
>
> --
> -------------------------------------------------------------
> Ricardo Mantilla
> Posdoctoral Research Associate
>
> Department of Earth and Environmental Science
> New Mexico Institute of Mining and Technology
> 801 Leroy Pl. MSEC 254
> Socorro, NM 87801
>
> Phone: (505) 835-5068
> Office: MSEC 254
> http://cires.colorado.edu/~ricardo/
> -------------------------------------------------------------
>
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